“Spaceflight finale: To some this may look like a sunset. But it’s a new dawn.” – Col. Chris Hadfield
Appropriate.
“Spaceflight finale: To some this may look like a sunset. But it’s a new dawn.” – Col. Chris Hadfield
Appropriate.
Cautiously optimistic. But a lot of ways this could end badly.
There’s something so boringly obvious about Kara Swisher’s behind-the-scenes look at how Facebook came to own Instagram. To fans of Silicon Valley drama (amongst whom Swisher seems to count herself), it’s a breathless tale of luck, determination, and picking the decisive moment to pivot. From a more critical vantage, it’s the story of a rich white son of privilege selling his company to another rich white son of privilege.
Maddeningly1, Swisher insists on writing it straight as a rags to riches story, glossing over the life of complete safety and entitlement of Instagram’s most prominent co-founder, Kevin Systrom. Prep school, four years at Stanford, startup internships, requisite time at Google — this is a well worn path in the valley (or a parallel one to Wall St.) and there’s nary a hint of what made Systrom different or interesting. If you read the story hoping to glean some lesson for selling your own zero-revenue company for a cool billion, keep looking, unless that lesson is to pick your parents well.
Perhaps there’s some cause to celebrate the waspy young turks who forsake well-groomed, upper crust New England lives in finance or medicine or law to strike out to the already tamed frontier of the valley. After all, Systrom and Zuckerberg and Bill Gates all reached further than their fellow prep-school grads to amass unimaginable wealth from silicon and social. Look no further than a Winkelvoss or (Randi) Zuckerberg to see how it could have turned out. Ultimately, though, these amount to little more than brave tales of how the 1% become the 0.1%.
The background stories of today’s robber barons amassing users and mining likes are no different than any other generation’s: wealthy scions risking little and being rewarded for their cynicism and ability to network.
Maddening, if not exactly surprising, considering the whole thing is in Vanity Fair. The day Swisher’s story was published, the second most popular story on the site was one about a hedge fund manager alongside a slideshow of beautiful people on horses. ↩
‘photos every day’
this is a spot by tbwa/chiat/day for apple, called ‘photos every day’. the craft is fantastic, and there’s some subtle, unusual attention to detail in it.
let’s take a look at the sound mix. here’s a waveform of the spot:
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and now here’s the waveform of a conventionally mixed spot — this is that ‘old spice’ commercial everyone flipped out for a couple years ago. it might as well be any ad you see on tv today.
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huge difference. there’s incredible restraint in the amount of compression applied to the music in ‘photos every day’. (from wikipedia, compression “reduces the volume of loud sounds or amplifies quiet sounds by narrowing or “compressing” an audio signal’s dynamic range”.) my point here is that if you caught this on tv, it would be substantially ‘quieter’ sounding than other ads around it.
the other interesting thing about the mix is that the iPhone shutter click sound is substantially undermixed. it comes across as incidental, and unobtrusive. the ambiences are the real star here, and the sound editor wasn’t even afraid to drop them out entirely for effect (see snowy skyscraper, 0:23).
other observations:
• there’s a real nice match-cut at 0:06 of the guy jumping off his skateboard into the shot of the jogger running.
• 0:25, the iPhone bobs up and down at a concert, and halfway through, the shot itself starts bobbing with the phone, keeping the screen stationary in the frame.
• overall, there’s a very careful variety of perspective, scale, and involvement. are we peering over someone’s shoulder? watching from across the street? ostensibly taking the picture, ourselves?
• i could have done without the voiceover at the end.
I have a serious problem with Google. This is a difficult statement to make, because I don’t think there is one Google. The company is so large, and spans so many interests, that to say something as vapid as “Google is evil” does not adequately portray how complex and sprawling the Google system is. There is a Google that drives exciting, fascinating innovation — such as that in wearable computing, automation, big data, cartography. There is a Google that supports and nurtures research and thinking into distributed systems, cloud computing, and the practice of software engineering. There is the Google that hires scientists, engineers, designers, and my friends and supplies them with a pleasant environment for them to do their very best work. Ultimately, there is the Google that reports finances to shareholders — the Google that is concerned with making a profit. Google is an advertising company. Google makes money when it displays a highly relevant, targeted advertisement to a user. The advertisements are effective, because the user informs Google of their habits, their interests, their aspirations through usage of Google products.
Google is not “evil”. Google is too big to be evil. At its worst, Google is banal.
My serious problem with Google is that their products for users (the ones that collect information to inform advertising) are becoming confused, inarticulate, and increasingly malicious. Malicious in that Google is effectively transforming the World Wide Web itself into one of its products by controlling (through a natural monopoly) traversal and discovery (Google Search).
I am a web developer. I care deeply about the free and open usage of the protocols and standards that comprise the web. I think Google is leveraging its immense power in Search to force users to adopt certain protocols and standards in order to drive users into other Google products. Thereby increasing the amount of information that Google can use to attract advertisers.
Google Owns the Web BrowsersA Google Search interface is embedded into the UI of nearly every major web browser by default. Most of these browsers have adopted an interface that makes inputting a URL the same interaction as performing a search. A Google Search has become as meaningful, if not more, than the URL — a fundamental building block in the web. One of these browsers, becoming more and more dominant, is also a Google product. The kernel of this browser is free and open source. Google spends a lot of time and energy into making its web browser product fantastic, not just in User Experience, but for developers as well. Paul Irish, Addy Osmani, and Ilya Grigorik are talented, well-known developers that I have a great deal of respect for. Each is actively working to make sure that web developers have access to both fantastic tools and deep knowledge to make it easier to build experiences for the modern web.
Developers like myself are enticed, encouraged, and incentivized to build for the web using tools created by Google. By virtue of the fact that we build our web experiences using Google Chrome’s tools, our work is meant to be seen using Google’s web browser — leveraging the technologies they create and invest in1. Google has, in a roundabout way, enlisted us developers in making their advertising platform better.
Google owns its own web browser and attracts web developers to prefer it in building their experiences. Or a Google interface is embedded in other browsers. The URL is effectively dead as the entry point to a web site; long live the search keyword. Google also supplies its own DNS service and is rolling out its ISP in select markets. Google owns the web browsing experience, nearly end-to-end.
Google Owns Your Online IdentityGoogle Search is the most powerful interface to the World Wide Web. So powerful, that you ignore it at your peril. If your web site does not appear in the initial result set for a keyword search, you might as well not even be on the web. Google’s PageRank is the mysterious, proprietary voodoo that Google uses to carrot and stick webmasters to adopt certain protocols and standards2. Microformats and Schema.org are brilliant tools that allow web authors to inject additional semantic meaning into HTML. Right now, Google is the most powerful user of that data3.
When Google announced authorship in search, it leveraged these semantic markup techniques to compel publishers and authors to markup their documents to maximize opportunities for discoverability.
But it requires a Google+ account. And Google+ is a lousy product. It’s clear that the attention and love paid to developers from the Chrome team is lacking from the Google+ team.
I am represented online as http://markwunsch.com. In order for me to maximize my discoverability online, so that a user who searches for “Mark Wunsch” is more likely to find my online footprint and not confuse me with Mark Wunsch, coral reef photographer, I must sign up with a Google+ account and associate it to my personal web site.
Google+ is a lousy product that is seeping into the user experiences of all Google products. If you want me to explain my assertion that Google+ is lousy I’ll certainly be happy too in another blog post — but it is. To make my graph of nodes that represent my online identity on the web appear as a single unit in a web directory, I have to to sign up for a johnny-come-lately social network. That is fucked. Increasingly, as you use Google’s products: Search, Maps, Android, Chrome, Gmail, YouTube, you’re going to get Google+ on you.
This is the source of my big problem with Google, and after this next sentence you can stop reading this if you want. Their product strategy stinks, and they’ve got this big stinker called Google+ dragging their whole product catalog down with it.
Google Can Be Kind Of LousyEven without the stench of Google+ seeping in through the cracks, Google has done some pretty lousy things. Remember Google Buzz? Yeah that was a big fucking stinker; in so many ways Google+ is just the logical next step for Buzz. Buzz didn’t die, it just expanded in scope. Remember Google Wave? I kind of liked Google Wave, but Google now has a legacy of building up innovative technologies only to kill them, and neglect them.
Here is a list of Google Products. What’s not here? Google Reader, an RSS reader on its way to the grave4. FeedBurner, tools for web syndicators and publishers. Google TV, which lol. Google’s own Google Talk service has been replaced with Google Hangouts. Google’s recent past is littered with crap that didn’t pan out. What’s worse, as interesting technology companies rise up, Google answers them with lukewarm competition: Google Docs was transformed into Google Drive thanks to Dropbox. Evernote was met with Google Keep. Google announced during the latest IO that they are entering the music space (for the 3rd time?) to compete with Spotify and Rdio. Google isn’t making many developer friends for this.
Here’s a list of blogs that Google publishes (lol at the RSS “subscribe” links). Here’s a list of Google+ pages that Google owns. Did you know Google did so much?
Are you a developer interested in Google’s technologies? Good luck. There’s Google Code, which makes a distinction between Google Developers and Google Code Project Hosting. The Guava project is a set of great libraries for Java, hosted on Google Code. Information about the Go Programming Language, Dart, and Chromium are found elsewhere. But you can find Dart on GitHub and even Google on GitHub. This is such a mess, and is demonstrative of how confused and uncoordinated Google’s internal teams are.
The worst thing I can say about Google is the same thing Steve Jobs leveled against Microsoft. They have no taste. Their design ability might be improving, but again and again they show a lack of editing — they lack the ability to be selective about their product portfolio. There is no unified Google that is “good” or “evil”. There is just an organizational clusterfuck that is unable to decide what it thinks is truly the best way to “organize the world’s information and make it universally accessible and useful”5. Is that by forcing web authors into a social network in order to improve directory results? Is that by dipping a toe into the music business? Is that by abandoning standards like RSS and XMPP/Jabber? I don’t think so.
Google has a problem. The problem is that nobody says no. Google effectively owns the Web, and they’re lousy managers.
Want more answers?Angry about this? Here’s what to do. Switch to Firefox. Mozilla is a non-profit whose mission “is to promote openness, innovation & opportunity on the Web”, which seems pretty cool. Use DuckDuckGo as your primary search engine; they “believe in better search and real privacy at the same time”, which seems pretty cool. I’m probably not going to be doing either of those anytime soon. I’m too stuck in my ways. I like Gmail’s labels and I like Google’s search results and Google Chrome’s developer tools are really great and Google Maps is better than Apple Maps right now, especially when it comes to transit information. I’m trying to wean myself off of Google bit by bit. It’s hard, because some of their products are so good, but some of them are real shitters and I’m afraid the shitters are winning.
See http://www.chromeexperiments.com/webgl/ , https://developers.google.com/speed/ , http://www.webrtc.org/ ↩
See the Google Structured Data Testing Tool née Rich Snippets ↩
Reminder that I’m building an RSS reader, in pre-alpha right now. You can signup for more information and early access. ↩
From About Google: https://www.google.com/intl/en/about/ ↩
dont you even see the hole?
Wowie wow! We got a new kickstarter/book preorder for you! Midnite Surprise volume 2 is being kickstarted along with two other gorgeous art books from us at Benign Kingdom! Please help back the project and make it happen! I wanna give you a cool dang book!
THANKS FOR GETTING REGULAR SHOW ISSUE ONE ALSO! I love you!
| — |
Sofia Coppola on Lost In Translation (via stoweboyd) |
05/15/2013 Update:
BROSIE Goes Viral
Original Post:
I recently received an email from an anonymous fan sharing how she pulled a Hawkeye Initiative themed prank on her CEO to illustrate a problem with some artwork.
My personal compliments to her and her accomplice on a mission well done; they perfectly took the concept of The Hawkeye Initiative one step farther, and effected actual change. I hope this gives you as much of a laugh as it did me (the artwork is currently my desktop), and inspires you to be unafraid to stand up and take action in your own awesome way.
Now, excuse me while I go play my new favorite mech game. :)
-Skjaldmeyja
AnonymousFan8675309:
I work with an all-female team of data scientists, in the gaming industry. This makes me the professional equivalent of Amelia Earhart riding the Loch Ness Monster.
I love my job. Our company in particular is great. Firstly, our game (HAWKEN) is beautiful and people love it. Secondly, half of our executive branch is female. Half of them are punk rock, and all of them are badassed. Our gender awareness standards, compared to the industry at large, are top shelf. We are talking Amelia Earhart in Atlantis, at a five star resort, getting a mani-pedi from Jensen Ackles. I have it good.
For the last six months of my tenure at Meteor Entertainment, there has been only one thing I did not love about my job. This
picture:
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Our CEO loves this picture. It is to all appearances his favorite piece of comic art for the game. He had it blown up poster-sized, framed, and displayed on the out-facing wall of his office. There, it looms over the front room like a ship’s figurehead. It is the first thing workers and visitors see when they enter the building and the last thing they see when they leave. This little lady’s undermeats have been the open- and close- parens to my work world for the last six months.
I loathe this picture.
Why do I loathe it? How, you ask, can I stay mad at a sweet young belle who has so obviously taken a break from her important welding to offer me a piping hot cup of coffee and/or a vigorous hand job? (And probably, given her apparent safety consciousness, simultaneously?) If you don’t already know the answer, you might want to check out things like #1ReasonWhy, and the Bechdel Test, and also this, and this, and this and this, and all these other things. (And while we’re talking you should check out this other bullshit right here.)
So at our office holiday party, while our CEO was having everyone in the company sign it, I stand there grinding my teeth into tiny shards. Until, suddenly, it came to me: a vision.
And so it came to be that I approached Sam Kirk, a wickedly funny co-worker who shared my sentiment. Sam, turns out, is a very talented artist who can be bribed-slash-inspired using a medley of feminist indignation, hysterical giggling, and two $90 bottles of añejo tequila.
A month-and-a-half later, our vision was a reality. I give you:
Bro-sie The Riveter.
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I want to make it completely clear that everything in this prank that required actual talent was done by Sam. Find this, and more of Sam’s art, at TheRealSamKirk.com.
We blew (ahem) Brosie up poster sized. We framed him. And then, at 7:30 on Monday, April 1st, we snuck into our CEO’s office and switched them.
I stood in the entryway, dizzy with joy. It was glorious. There Brosie stood, proud, nipples testing the air like young gophers in springtime, the post-apocalyptic breeze gently swaying his banana hammock. Brosie said, loud and proud: “Get ready, world! I am here to lubricate your joints and tighten your socket.”
I basically spend the next few hours having a joy-induced neurological episode.
As the morning progressed, Brosie (ahem) revealed himself to our co-workers. The air resounded with startled, suppressed gargles of mingled joy and horror. Some take pictures. Some instantly turn and flee. Several men blush and grin in vindicated solidarity. Several women ask us for prints. At this point I am in total rapture. This is the moment I have been dreaming about for six months.
Yet somehow everyone in the office manages to keep quiet about it. Until, finally, our CEO arrives.
We hear a loud: “What the hell is this?!” And then all goes quiet. Ten minutes pass. We panic.
We are both suddenly and painfully aware that we have, in fact, just punked the CEO of our company. He is by all accounts an awesome dude. He is also a late-50s ex-army guy who happens to determine our employment futures in an at-will state. Meep.
Twenty more minutes pass. And then our CEO comes up to my desk, taps me on the shoulder, and says this:
“That was a brilliant prank. You called me on exactly the bullshit I need to be called on. I put up pictures of half-naked girls around the office all the time and I never think about it. I’m taking you and Sam to lunch. And after that, we’re going to hang both prints, side by side.”

Ruby Underboob and Brosie the Riveter, together at last
Yeah. That happened.
This wonderful experience has taught me two things that I hope to carry with me for the rest of my career in STEM (science, technology, engineering and math) and in gaming. It taught me this:
Lots of men (like Sam) are already sympathetic to the stupid, constant crap women put up with in gaming/STEM, and they are ready and willing to call that crap onto the carpet.
And, most importantly, many of the guys who are behind that stupid, constant crap are totally decent, open-minded human beings who just don’t realize they’re doing it. You know how sometimes you don’t realize how much you and your girlfriend are talking about shoes or menstruation until some dude walks into the room? Well sometimes guys don’t realize how much they’re talking about titties.
We just haven’t been around enough for them to notice.
There is only one solution to that, ladies. Bust out your baby-Gap tee and your protective welding goggles, and let’s turn this damn industry into the environment we want it to be. It’s hard work, and yes, there are a couple genuine assholes along the way. But if Ruby Underboob can brave the occasional droplet of molten metal, so can we.
Speaking from experience, it’s worth it.
—K2
About our CEO, Mark Long:
Mark has a long and storied history with, among other things, research, games and comic art. He’s a partner in the RoqlaRue gallery in Seattle, representing “chick art.” Mark considers himself a feminist activist. He is proud to have created a graphic novel trilogy with Nick Sagan (Carl’s son) that features a female hero so strong, Hillary Swank is attached to star as her.
Mark and I are now in an open dialogue about gender in comics and gaming.